Ten Forward RPG mod account (
ten_fwd_mods) wrote in
ten_fwd_meme2015-11-18 12:30 am
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TEST DRIVE #16 - Turbolifts and Ten Forward

Option 001. Trapped in a Turbolift: This space travel thing is new to you, and you're starting to think the ship is purposely out to get you. A turbolift is just a grandiose name for an elevator, which should be the safest way to travel after all! But someone out there is out to get you, you're sure of it. Because the next thing you know, the lights flicker and the lift grinds to a stop. You're trapped, with whomever was unlucky enough to be in the lift with you.
It could be hours before you're rescued. These turbolifts span the entire massive ship, and don't just travel straight up and down. No, they can travel horizontally, vertically, sometimes even diagonally. You could be stuck between any deck now. There is a small access panel on one of the smooth walls, but how good are you with getting these things to work? Let's not forget that sudden stop tossed everyone around a little, and people could be hurt. Time to put your emergency thinking cap on, and make friends with the people beside you fast. You could be the only way back to freedom.
Conversely, you could slide that pack of cards out of your pocket and start a rousing game of gin rummy. Really it's up to you.

Option 002. Ten Forward: You have no idea what just happened. One minute you were home, minding your own business, and now you're on a spaceship in the middle of a crowded room! It looks like a bar. There are people eating and drinking, some in uniform, others not. Some are clearly aliens, and some of the food is looking rather strange too.
You've managed to land in Ten Forward. A long bar with barstools and a bartender span one side of the room, with a bank of strange computers on that same wall. It looks like people are ordering food and drinks from them. Tables are sprinkled throughout, and the far wall is nothing but floor to ceiling windows with a view out to space. It looks like a nice lounge, low conversation making the room hum.
Better ask some questions and find out where you are, or just tap the closest person on the shoulder and try to make friends. The bar is open.
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Trever studied the guy for a moment. He's made a point to try and get some sort of visual on everyone new here and this was someone he didn't recognize.
"You're new here, aren't you?" Trever was fond of getting to the point sometimes.
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